Wright's start at game design was an unconventional one. Beginning with a start at an architecture degree, followed by mechanical engineering, he fell into computers and robotics. Five years of college later did not produce a degree. His path did, however lead him to create the best-selling SimCity and eventually to the best selling game of all time, The Sims.
In an interview published in February 2003, Will claims that games were absorbing so much of his time, he decided that perhaps making games was the way to go. Wright's first game was Raid on Bungeling Bay for the Commodore 64. His inspiration for some of the most commercially successful games in history came from SimAnt, a game which his company produced. Taking risks in game creation is what he hopes to inspire in others.