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Tanbo

Tanbo is a board game invented by Mark Steere in 1995. It typically uses a 19x19 Go board, but (like Go) it can be played on larger or smaller boards, depending on the intended length and depth of the game.

Some Tanbo-related terminology is as follows:

The rules of Tanbo are as follows:

. . . . . . . . .
. 0 . . . . . # .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. . . . . . . . .
. # . . . . . 0 .
. . . . . . . . .
The starting configuration should be symmetric, and there should be an odd number of spaces between "adjacent" stones to keep players from using a symmetric strategy. Like Go, Tanbo is played on the lines of the board instead of the squares themselves.
. @ a # @
@ # # # @
. b # c .
. . @ . .
. . d . .
(The periods represent invalid moves as well, but not shown as such for clarity.) a, b, and c represent moves which are invalid because they would be adjacent to more than one black stone; d is invalid because it is adjacent to none. All of the at signs are adjacent to one and only one black stone.
a # # # #
. . # . #
# . # . #
# # # . #
# . # . #
Placement of a black stone at a would cause the black root to have no more liberties; the entire root will be removed if such a play is made.
# # # # 0
. . . # 0
. . # # 0
. . # 0 0
. . a 0 .
Placement of a black stone at a will cause the white root to lose its last liberty; since the black root still has liberties after the black stone is placed at a, the white root is removed from the board. The official starting configuration of a 19x19 board is as follows, using the same symbolic representation as above:

# . . . . . 0 . . . . . # . . . . . 0
. . . . . . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . . . . . 
0 . . . . . # . . . . . 0 . . . . . #
. . . . . . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . . . . . 
# . . . . . 0 . . . . . # . . . . . 0
. . . . . . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . . . . . 
. . . . . . . . . . . . . . . . . . . 
0 . . . . . # . . . . . 0 . . . . . #

Need to add larger examples, half-played games, etc. etc. etc.

Tanbo can be played via eMail, using Richard Rognlie's Play-By-eMail Server.

Variations on the game inclue Hexbo and Tanbo3D; due to the structure of the ruleset, Tanbo is generalisable to any number of spatial dimensions.

References

Tanbo Rules, Mark Steere. " class="external">http://www.gamerz.net/pbmserv/tanbo.html

External link