, a client
is a system
that accesses a (remote) service
on another computer
by some kind of network
. The term originated from devices that were not capable of running their own stand-alone programss
, but could interact with remote computers via some network. These dumb terminalss
were clients of the time-sharing mainframe computer
. The client-server
is still used today on the Internet
, where a user
may connect to a service operating on a remote system.
See also: server.
In ancient Rome, a client was someone, usually a freed slave, who was attached to a rich patron benefactor; this was necessary for many who were not legally able to secure citizenship, a right initially reserved for the patrician class.
In traditional commerce and in the marketing and provision of services, a client or customer consumes or benefits from a product or service.
See also: marketing, end-user, consumer