Taking it in turns during a journey, one player bats. This means he looks for pubs. When one is found he gets a run (point) for each leg in the title of the pub. Thus the "Jolly sailor" gets 2 points whilst the "White horse" gets 4. If a pub has no legs, the batsman is out and it is the next player's turn.
Disputes can occur with pubs named "King Henry's arms" (does this have legs?), and "Coach and horses" (count the horses on the picture outside the pub, 4 horses get 16 runs).